A Christmas Song for Three Guilds: An Analysis (Part 3)

In the third part of the analysis, Garrett shows how St. Crispin teaches us the virtue of humility.

Welcome to Part 3 of our analysis of G.K. Chesterton’s A Christmas Song for Three Guilds! Part 1 and Part 2 can be found elsewhere on this blog. I highly recommend giving a read through to Part 1 at least as over there I went through some important principles to take note of when reading this poem, especially on Chesterton’s use of violent imagery. In Part 3, we’ll be look at the second guild, the Shoemakers, who are addressed by their patron, Saint Crispin!

Now, Saint Crispin is a little obscure, so perhaps a bit of an introduction is in order. Crispin and his brother Crispinian are two martyrs from the time of the early Church, that mysterious, legendary group that I wrote about last month. The two brothers went to preach the Gospel in Roman Gaul, that is to say, modern-day France. Along the way, they earned their keep by making shoes, much like how Saint Paul supported himself through tent-making. Eventually, they were captured in the persecutions of the Emperor Diocletian and martyred for their Faith. So the legend goes.

What we are learning today from Saint Crispin’s address is the virtue of humility. So let’s get right into it!

‘St. Crispin to the shoemakers said on a Christmastide:
“Who fashions at another’s feet will get no good of pride.’

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A Christmas Song for Three Guilds: An Analysis (Part 2)

The analysis continues as Garrett moves on to Saint Joseph’s address to the Carpenter’s Guild.

If you’re coming here after reading Part 1, welcome back! If not, do be aware that this is Part 2 of four-part series where I’ll be analysing G.K. Chesterton’s A Christmas Song for Three Guilds. We’re taking it one stanza at a time, and the first part does establish some very important context for us while reading this poem. So I’d highly recommend giving it a read-through to avoid any confusion. Part 2 will still be here when you’re done!

In Part 1, we talked about the birth of Jesus being a challenge to us to lead inspiring Christian lives, no matter where we are in life or what profession we are in. In this next part, we will be examining this through the life of St. Joseph, the foster-father of Jesus, and whom we know of course, Jesus inherited his first profession from. So who better to look to when asking how we can live authentic Christian lives in the secular world? Without further ado, let’s dive into the poem, and let St. Joseph teach us a thing or two about the virtue of Kindness.

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Playing Herod: An Advent Reflection

Garrett reflects on what we can learn from Herod’s bad example as we move into the Advent season.

Last December, I went with a group of Catholic university friends on a mission trip to Cambodia, to an education centre run by the Marist brothers. I remember vividly one item on the agenda in particular: to put up a Nativity play to entertain the kids. It was at our lodging one night when the director of the play announced the roles, after discussing with the trip leader. And lo and behold, the director revealed, yours truly was to play Herod.

Now, I admit I’ve always been somewhat thin-skinned and sensitive, so my first instinct was hurt and shock at being asked to play the ‘villain’ of the Nativity story. But as I prepared for the role, and looking back on that time with the benefit of hindsight, I find myself having to accept an uncomfortable truth – that old Herod and I may have more than a little in common. As we draw nearer to Advent once again, I offer this short reflection in the hope that it may provide some insight into the common pitfalls that may occur as we prepare ourselves spiritually for the birth of Our Lord.

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Make a Holiness Check! Tabletop RPGs and the Faith

Garrett writes on Table-Top RPGs, Imagination, and Moral and Spiritual Development.

A while back I came across a Reddit post by a user with the wonderful online moniker ‘Stirfriar’. Introducing himself as a Franciscan Friar, he went on to describe the many amazing experiences he and his brothers in the friary had while playing tabletop role-playing games in their leisure time.

These aren’t the RPGs one might think of – videogames like Fallout or Skyrim. Rather, these are more like elaborate boardgames – though not necessarily requiring a board. Dungeons and Dragons is the most popular example of such games, but there are many other examples. The basic setup is that a group of players come together, each controlling a single character. One player is designated the ‘Game Master’, and they are in charge of coming up with a story that involves the players, controlling any other characters in the game. There is a game mechanic for deciding the outcomes of player actions, – usually rolling dice – but I’ve seen playing cards used as well, and these successes and failures move the story a long.

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