In the third part of the analysis, Garrett shows how St. Crispin teaches us the virtue of humility.
Welcome to Part 3 of our analysis of G.K. Chesterton’s A Christmas Song for Three Guilds! Part 1 and Part 2 can be found elsewhere on this blog. I highly recommend giving a read through to Part 1 at least as over there I went through some important principles to take note of when reading this poem, especially on Chesterton’s use of violent imagery. In Part 3, we’ll be look at the second guild, the Shoemakers, who are addressed by their patron, Saint Crispin!
Now, Saint Crispin is a little obscure, so perhaps a bit of an introduction is in order. Crispin and his brother Crispinian are two martyrs from the time of the early Church, that mysterious, legendary group that I wrote about last month. The two brothers went to preach the Gospel in Roman Gaul, that is to say, modern-day France. Along the way, they earned their keep by making shoes, much like how Saint Paul supported himself through tent-making. Eventually, they were captured in the persecutions of the Emperor Diocletian and martyred for their Faith. So the legend goes.
What we are learning today from Saint Crispin’s address is the virtue of humility. So let’s get right into it!
‘St. Crispin to the shoemakers said on a Christmastide:
“Who fashions at another’s feet will get no good of pride.’
Continue reading “A Christmas Song for Three Guilds: An Analysis (Part 3)”
Garrett writes on Table-Top RPGs, Imagination, and Moral and Spiritual Development.
A while back I came across a Reddit post by a user with the wonderful online moniker ‘Stirfriar’. Introducing himself as a Franciscan Friar, he went on to describe the many amazing experiences he and his brothers in the friary had while playing tabletop role-playing games in their leisure time.
These aren’t the RPGs one might think of – videogames like Fallout or Skyrim. Rather, these are more like elaborate boardgames – though not necessarily requiring a board. Dungeons and Dragons is the most popular example of such games, but there are many other examples. The basic setup is that a group of players come together, each controlling a single character. One player is designated the ‘Game Master’, and they are in charge of coming up with a story that involves the players, controlling any other characters in the game. There is a game mechanic for deciding the outcomes of player actions, – usually rolling dice – but I’ve seen playing cards used as well, and these successes and failures move the story a long.
Continue reading “Make a Holiness Check! Tabletop RPGs and the Faith”
Chris shares about the importance of carving out time to reconnect, recalibrate and recenter one’s life in God’s love.
Lately, I’m noticing an invitation to actively create space and make myself available for God in my life. The availability that I actively consent to, the willingness to sit with my inner restlessness and resist the constant (and inordinate) desire to do something (for God, for the church, for ministry-related activities etc. in a knee-jerk and sporadic manner), better allows me to cooperate with God’s divine grace and trust in His perfect timing. Continue reading “Creating Space for God”
Garrett muses on the appeal of horror stories, and the corresponding spiritual implications.
One curious fact about myself is that whenever I feel lost, or not in control of my life, I suddenly become an avid reader of horror stories. Though I generally prefer more cheerful types of fiction, as soon as my life takes a turn downwards, I find myself turning to stories of fear and hopelessness, until the my day-to-day commitments start to look a little hopeless too. Without excusing my own laziness and apathy, I thought it would be worth examining why horror stories have such a wide appeal, and also how that relates to us humans as spiritual creatures.
Continue reading “Faith and Horror Stories”
Greg shares more about the blemished history of the Church and why he continues to believe in the Holiness of the Church
Now, I consider myself a bit of a gamer. (I say a bit because to be fair, I only play games during my semester breaks heh not enough to be considered a full-fledged gamer methinks) One of the games that I’ve always found incredibly exciting is Assassin’s Creed. I mean it’s hard for me to hate on a game that essentially allows you to be like a medieval ninja of sorts. However, one thing that’s always bothered me is how corrupt the Church seems to be portrayed in the games and now, in the movie. The worst part? It’s true. No, not the plot of the game but rather, the existence of corrupt and fallible Popes and bishops. Even now, the Church is facing scandals and accusations towards priests. How can we profess that the Catholic Church is holy when clearly, it doesn’t seem like it? For me, it is always a good reminder to look at our first Pope: St Peter.
Continue reading “Why Do I … Believe in a Holy Church?”